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Bunny Poo Pi

As a child I had a pet bunny. I had heard that bunnies could be litter trained and run freely in the house and so I set out to train my Floppy.  Floppy never quite picked up the art of pooping in the litter box and so I would collect the little black bunny poos from under my bed and use them to decorate sand pies that I made in the back yard. These creations became known as Bunny Poo Pie and so upon reflection I figured that Bunny Poo Pi is the equation for art.  Equating to seeing everything as a possible medium for art.

 

Wendy S. Whaley

Bio

My first memory traces back to the age of 2 when I was fascinated by the mustard coloured shag carpeting at my Aunt Wendy’s farm house. In grade two my satellite dish like, translucent ears, were subjected to cosmetic surgery and when I wore the head cast to school I said ‘yes, I had brain surgery’ to those who asked, because it sounded cooler.  One of my first artistic creations was ‘bunny poo pie’, a sand pie decorated with little round bunny poos, embedding the idea that art can be made of anything. I then graduated from OCAD in 1996 and went on to spend 20 years in visual effects in the film industry.  I worked on the first Iron Man, a bunch of Potter films and a few IMAX productions.  I live by the moto 'live like you would if you won the lottery even if you haven't', which inspired me to get an MFA at OCADU in Interdisciplinary Art Media and Design (with Deans scholarship).  I coined the 'Coenesthetic Aesthetic' which is a multi-modal, multi-sensory aesthetic that combines biofeedback with surreal synesthetic content to create revitalizing affect. Having caught a few waves, I also aspire to be a decent surfer some day.

pseudoscopic@gmail.com

Artist Statement                                           

I consider light, depth, perspective, and timing, both physically and metaphorically to be my mediums. My work explores the origin, function and interactivity of different states of consciousness and the use of synchronisation of sensory perceptions to integrate content into ones sense of self.  I seek to tap in to the power of the mind to heal ourselves. Researchers believe that immersive interactive design and art applications have the potential to engage with and inspire mindfulness through visualization (Caitlin de Berigny et al,2016). Lucid dreaming has been shown to be a means of psychotherapeutic self-healing (Tholey,1988), and a learnable skill, (Laberge,1985, Tholey,1988). I work with physical and virtual interactive objects and immersive environments to access states of consciousness that allow us to communicate with our bodies.